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Project Morpheus will not be able to part with the wires

Speaking at the GDC conference in front of Gamespot correspondents, president Sony Computer Entertainment Worldwide Studios Shuhei Yoshid (Shuhei Yoshida) said that the development of the hardware part of the Virtual Reality helmet Project Morpheus is actually completed. However, it is too early to relax: in the remaining months before sending the device to the stores, developers will continue to make various improvements to both iron and software.

Besides, Yoshida I mentioned that the company was not going to supply the wireless version of the Project Morpheus, explaining this by the fact that the video transmission in a resolution of 1080p with a frequency of 120 Hz is possible only by wires.

Consumer version of the VR Schlem Sony It will reach the shelves of stores in the first half of next year. At the upcoming summer exhibition E3, the Japanese will show real games for Project Morheus from internal studios – before that, its advantages were demonstrated by the example of specially prepared technologists. The other day Sony introduced an updated version of the prototype.

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The best comments

I am more interested in what BP from Sonya claims? The capacity of the console will clearly not be enough to process 1080r and 120 FPS (in the size of the duke of the screens of glasses) in a little graphone game, and a smaller number of personnel, as the Okulus proved, is not enough for a comfortable and prolonged game, t.To. People simply turned people. It turns out that all the glasses are intended for is a casuals for killing time. Hardcore players of casuals are not particularly interesting, and ordinary people will never buy these glasses for anything. I predict the repetition of history with Muvo, no matter how regrettable: with

Sony officially stated sales in 2016 … They will show games for Morpheus on E3 2015, then let’s see … There are rumors on the Internet that the new silent Hill will be imprisoned under Morpheus. I myself am afraid that there will be nothing besides a cheap incident, but the cost of developing a muv and morpheus, like the cost of both of these aquarians, is very different, so there is hope for projects of AAA class all the same. Heavy rain at one time imprisoned under the muv and not only him and here they will come up with something 🙂

People are already in full swing perfectly perfectly. The developers of BP are waiting for the game developers to fully integrate the technology in the games, because it really does not support it at full power. And to release BP glasses to the market with a set of dozen short demosics somehow not comme il faut.

I used the okulus girl Kit 1, there it seems 960p. So in realities, they do not hide the eyes like a picture 1080p from your simulator okulus rift. To my surprise, they do not put pressure on my eyes at all. Everything is much softer and more pleasant, so I think that 1080p for the budget option is the most. In addition, not everyone can afford games in 4K

Everyone is afraid to produce technology on the market. Do not know how people will react. Everyone is waiting for how OCUCULUC VR will come.

No one is afraid, just not commonplace is ready.
People react perfectly-the demo-stands can be seen. And especially entrepreneurial in all kinds of shopping centers already take money in ten minutes in such a helmet.

1080p is not enough for BP:
vr.Mkeblx.Net/Oculus-Sim/
And 1200s, alas, is nothing more than a show -off, and more than for without graphone “schoolgirl simulators” they will not come in handy, and why I think so obviously.

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