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Prequel Total War: Rome II about the second basis of Rome will be released on August 9

Soon in the family Total War: Rome II Another addition will enter – Rise of the Republic. It will become a kind of prequel of the basic game and will tell about the events of 399 BC, which preceded the second foundation of Rome.

IN Rise of the Republic The existence of Rome is at risk. The Gallic tribe with the leader of Brennaya came to East Italy. Tyran Dionysius runs with an iron hand, he is engaged in a war against Carthage and already plans to move his army to a new part of the Mediterranean. Grekov is worried about Rome’s swift rise – is it time for them to intervene? Mark Furi Camille achieves the powers of the dictator and longs to make Rome a great. As the developers say, this is a terrible danger – and great opportunities.

Territory Rise of the Republic – Italy and the surrounding lands, including Sicily, Sardinia, Corsica and Carthage. Nine fractions are available in the addition: Rome, Terrachy, Senons, Incburs, Samnites, Taras, Syracuse, Iolai and Venet. DLC also offers a new opportunity – "Government Actions". It will allow the use of unique features of the faction as the historical problems of the selected region solve the historical problems.

Simultaneously with Rise of the Republic Free update will be released Ancestral Update. It will introduce the family tree in the entire campaign Total War: Rome II. A visual display of the history of your kind and noble families will interact with characters, conclude alliances with other factions and weave intrigues in pursuit of benefit.

Besides, Ancestral Update improves graphics and makes https://happyvegascasino.co.uk/withdrawal/ a lot of other changes. The patch is so large that the open beta testing will first pass. Read more on the official website.

Rise of the Republic And Ancestral Update start on August 9. Steam has already opened a preliminary order for additions: it is given with a 10 % discount for 629 rubles.

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Total War: Rome II

The best comments

Well, here it tastes and color. I was so frightened from Attila and scared me off. In the vanilla 2 Rome, the card breathes some positive. Immediately nostalgia for the first Rome. Still, antiquity is associated with the sun and wine)

Just now, Rome 2 undertook to pass, specifically an addition to a split empire. It was quite unexpected to return after more than 3 years, but they added a lot of tasty, the game is perceived noticeably better.
*Pumping of characters (commanders and agents) has become more meaningful and understandable;
*The domestic policy has become a policy itself, there is something to do there (and it is not realized in the same way as in Attila with its concern for personal fidelity and the influence of specific characters – I will not say that it is better, just differently and both options are interesting);
*Family Tree as such, within the framework of the internal policy that is made for Rome 2, somehow does not seem to be necessary. Moreover, it is not functional. It is impossible to dilute the husband and wife, it is impossible to give the daughter behind the leader of another country;
*There was an opportunity to send your characters with DeP. a mission to other fractions (not as an agent on the map, but as a function of the interface), which can lead to the most unexpected consequences – this is a really interesting chip;
*Epidemics copied from Attila, as there – ideologically cool, in reality do not matter, because it is so simple to protect against them that they consider them not. I played with the TTK mod, there the epidemic is not better implemented as an example, apparently for Rome 2 it is necessary to look for an analogue so that this chip is noticeable;
*Cults and robbers – both that and that, but not bad, their existence can be safely ignored. Favorite type of entertainment in the SA is to make cool mechanics, but to balance it so that you can not pay any attention. Again, you have to look for mods that bring this good to a normal state in which all this matters;
*Visually, the game has become better, the units are more beautiful, but the global card, with twisted in the maximum settings, looks still much poorer and less detailed than in Attila;
*The worst part of the game is relationships with other fractions. Attila brought character traits for the leaders of fractions, which very strongly influenced the behavior of the corresponding fractions, and thanks to the successful (or unsuccessful) death of the leader, the situation often changed very much, yesterday’s friend could become an enemy, and vice versa. This is a very cool thing, which has brought a lot of life to the game on the global map, and in Rome 2 it was never brought. Without her, Rome 2 will always be the younger brother of Attila, even if in everything else he will manage to surpass;
*Battles for small settlements as shit and remained. In Attila, they were not realized better than a better example, in small settlements, even if there were no walls, but there were fortifications where the shooters can be placed – this gave noticeable bonuses to the besiegers, made such battles more ordered. And with maximum development of the city, real walls also appeared. In Rome 2, on the territory of these small towns, as before, the ugly pile of small is just taking place, this part of the game was a hack and remained a hack;
*Destructuring of cities from long -term sides, spreading fires that could give a very noticeable advantage in battles – all these features of Attila in Rome 2 are missing.

Total-the game became better, for a while it fascinated me again, and a new addition may be worthwhile. But, alas, there is still far from Attila.

P.S. I just can’t get used to it that here not to edit the message after sending.
I decided to change the text to “The matter is not in the amount of content”, at first writing “The case is not in content”, but accidentally forgot to coordinate the cases ((

Hallelujah! Five years later, the vomit gamut of the color of children’s surprise is finally replaced by something more pleasant to the eye! Well, at least on a strategic map ..

In the atti, the contrast is higher, there the colors are more diverse, more saturated. And in Rome 2, the color filter a la urine in the country toilet is superimposed. With all due respect to another taste, but this is already an erebor, I draw.
Although I could be wrong, of course.

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